Tuesday 14 May 2013

Two Disciplines of Illustration Analysis





 This illustration role is on Comic Book artists and what they do. It explains what illustration is used for very well in comic books, which is to use visual narrative for the story, set the tone, dynamics of the scene. It also shows a characters identity and its visual attributes. Over all it successfully presents the basics to introduce people to the comic book world.


         

                                                                         
 Comic books are now very popular due to the promotion of successful films and TV shows, the target audience has widened. It gives good examples of famous, well known comics and character. Each show different styles of illustration but all suit the comic book industry and target specific audience.

Here are the older looking comics:  

                                      

Here are what comics look now a days:

                                     


 It shows how comics have also evolved and will keep changing over time. It shows comparison to old comics to future comics. 
A good example to represent futuristic comics is Dave Mackean:























 It explains how the big companies such as Marvel recruit in-house illustrators. However it also explains how less well known companies are an increasing market for comic books and freelance illustrators are starting to become more mainstream.


                                     


This presentation was very well structured and easy to understand. It made my interest in comics grow now I understand the basic knowledge of comic books work and the industries.  
 The comparison to other disciplines is that it has a lot of useful information, breaking down the points and subjects for easier understanding and provides links to other useful websites.


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This illustration job role is on skateboard artists. It consists of designing: skateboards, graphic design, clothing, stickers, websites etc. to help promote your style of work. It shows good examples of the typical styles of skateboards and how they they’re presented.
It presented a famous skating brand Santa Cruz. The style is very bold and crude which was its trademark. The illustrator are Jim Phillips and Lucas Musgrave, Art Director and Brand Manager for Santa Cruz as well as contributing artist Creature skateboards.
                

Jim Phillips.



 Another illustrator who had designed graphics for skateboards is Jon Contino, former designer from New York. He too, has a specific trademark style that fits very well in the skating industry. However he doesn't skate himself which shows not all skate graphics have to be designed by people who have grown up around skating, just need to understand the principles. 

It explains how skateboard designs have grown with many different styles and methods on how to design them e.g. photography, portraiture, screen print, stencils etc.  however there are specific styles that are reproduced more than others, popular images such as: skulls, flames, graffiti and radical colours. This gives a good idea on how to approach the target audience or the basis to start thinking of ideas.  




Other products to help promote skate brand.



 The structure of the presentation could be better compared to the comic job role. It could position or rearrange the images and the text to best suit the presentation.  
 It could've also explained how to illustrate or design on the skateboard, pointing out key factors such as the middle of the board is the most important when it comes to design, and to look out for the 4 holes which is where the trucks are fitted.






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